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  • #2186

    3mpty

    #2212

    v0.1b.42a contains [vBC] (climbing, swimming, locomotion, vaulting, sliding, crouch, ragdoll), tested to work online.

    #2228
    OGU44
    Keymaster

    Now implementing a working format of OGU characters with Invector controllers integrated into the OGU-RPG (Atavism). [v0.1b.42] soon to be released

    #2573
    OGU44
    Keymaster

    We start from scratch and implement these new features starting from v0.2b.1 (Tools listed at the bottom)

    PLAN:
    -> Wipe current Mainwolrd and replace it with a sort of a small hub. (SafeZone)
    -> Create instances of various minigames that can be linked to [ATA] achievements and loot
    -> Create 10 of each item type with copy paste and change values
    -> Players spawn in hub, which has portals to different “Realms” where gameplay may differ
    -> Integrate a [EMI] server framework to the current [ATA] architecture, for optimized multiplayer
    —> This would require that the character information and authentications are done via [ATA] and the world update via [EMI]

    Invector Shooter / Melee Template [SMC] ⭐⭐⭐⭐⭐
    Invector FSM AI [vAI] ⭐⭐⭐⭐⭐
    EMI: Easy Multiplayer Invector Full Suite [EMI] ⭐⭐⭐⭐⭐
    Eadon RPG for Invector [Eadon] ⭐⭐⭐⭐
    Free Climb -addon ⭐⭐⭐⭐
    Swimming -addon ⭐⭐⭐⭐
    Game Options/Settings 3rd party addon ⭐⭐⭐
    Animal Controller [AC] ⭐⭐⭐⭐⭐
    Horse Animset Pro [HAP] ⭐⭐⭐⭐⭐
    Dialogue System [DS] ⭐⭐⭐⭐⭐
    Easy Build System [EBS] ⭐⭐⭐⭐⭐
    Simple Motocross Physics [SMP] ⭐⭐⭐⭐
    Digger PRO – Voxel enhanced terrains [Digger] ⭐⭐⭐⭐⭐
    MicroSplat – Digger integration
    Magica Cloth 2 [MC2] ⭐⭐⭐⭐⭐

    #3196
    OGU44
    Keymaster

    Now Implemented Microverse core and Microsplat ultimate, along with some new level design and A* Pathfinding Integration. Mobs have been wiped and old versions will become incompatible after v0.2b12 releases.

    From OGU

    #3197
    OGU44
    Keymaster

    Also I have an urge to try mecanim characters instead of UMA, I think that would improve performance and make it easier to design new equipment + We could more easily implement MagicaCloth2

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